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Abstract

In global terms, comics, cartoons and animation were one of the rapidly growing sectors of the entertainment industry. In the case of India, the sector underwent resurgence in the 2000s. India, being the second largest populated country of the world, was a potential market for comics and animation with a large young population. On the other hand, on the cultural front, it enchanted the world with its rich heritage of mythology and folklore. By the mid-2000s, the Indian comics publishing houses were going multiplatform to bring out the Indian myths and culture to the world. At the same time, the originality of the Indian themes attracted global entertainment providers like Virgin Comics. However, the Indian animation industry was way behind the major global players like the US in terms of investment and quality. Nonetheless, some analysts felt that the originality of the Indian comics would attract a global audience.
Location:
Industry:
Other setting(s):
2008

About

Abstract

In global terms, comics, cartoons and animation were one of the rapidly growing sectors of the entertainment industry. In the case of India, the sector underwent resurgence in the 2000s. India, being the second largest populated country of the world, was a potential market for comics and animation with a large young population. On the other hand, on the cultural front, it enchanted the world with its rich heritage of mythology and folklore. By the mid-2000s, the Indian comics publishing houses were going multiplatform to bring out the Indian myths and culture to the world. At the same time, the originality of the Indian themes attracted global entertainment providers like Virgin Comics. However, the Indian animation industry was way behind the major global players like the US in terms of investment and quality. Nonetheless, some analysts felt that the originality of the Indian comics would attract a global audience.

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Location:
Industry:
Other setting(s):
2008

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