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Chapter from: "The Kids Are Alright: How the Gamer Generation Is Changing the Workplace"
Published by: Harvard Business Publishing
Published in: 2006

Abstract

Though they seem an unlikely path to greatness, video games have created a generation with much more potential than your average baby boomer might imagine or even acknowledge. But as high as gamers' potential is to be great professionals, great team players, and even great executives, the change is just beginning to unfold. The lasting effects of the gamer generation will no doubt become clear eventually - this chapter considers some of the possibilities. This chapter is excerpted from ‘The Kids Are Alright: How the Gamer Generation Is Changing the Workplace'.

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Abstract

Though they seem an unlikely path to greatness, video games have created a generation with much more potential than your average baby boomer might imagine or even acknowledge. But as high as gamers' potential is to be great professionals, great team players, and even great executives, the change is just beginning to unfold. The lasting effects of the gamer generation will no doubt become clear eventually - this chapter considers some of the possibilities. This chapter is excerpted from ‘The Kids Are Alright: How the Gamer Generation Is Changing the Workplace'.

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