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Case
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Reference no. IMD-3-0865
Published by: International Institute for Management Development (IMD)
Originally published in: 2000
Version: 24.06.2003
Length: 7 pages
Data source: Field research

Abstract

This case describes some further efforts undertaken by LEGO MINDSTORMS to develop both virtual and physical communities that not only connected its buyers to LEGO, but also to each other. The case raises questions surrounding the possibility of raising money from such partnership-based communities. MINDSTORMS focused its community-building efforts on three interconnected areas: (1) web forums on its website: www.legomindstorms.com, which included over 1,000 regular contributors; (2) the FIRST-LEGO League Robotic competitions - developed in partnership with the FIRST organisation - which involved teams of children using MINDSTORMS in developing robots to meet given challenges; and (3) the development of LEGO MINDSTORMS Centers where children could go to have a preliminary experience with MINDSTORMS.
Location:
Size:
10,000 employees, approx USD1 billion revenues
Other setting(s):
2000

About

Abstract

This case describes some further efforts undertaken by LEGO MINDSTORMS to develop both virtual and physical communities that not only connected its buyers to LEGO, but also to each other. The case raises questions surrounding the possibility of raising money from such partnership-based communities. MINDSTORMS focused its community-building efforts on three interconnected areas: (1) web forums on its website: www.legomindstorms.com, which included over 1,000 regular contributors; (2) the FIRST-LEGO League Robotic competitions - developed in partnership with the FIRST organisation - which involved teams of children using MINDSTORMS in developing robots to meet given challenges; and (3) the development of LEGO MINDSTORMS Centers where children could go to have a preliminary experience with MINDSTORMS.

Settings

Location:
Size:
10,000 employees, approx USD1 billion revenues
Other setting(s):
2000

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