Product details

By continuing to use our site you consent to the use of cookies as described in our privacy policy unless you have disabled them.
You can change your cookie settings at any time but parts of our site will not function correctly without them.
Subject category: Marketing
Published by: Harvard Business Publishing
Originally published in: 2002
Version: 19 October 2005
Length: 20 pages
Data source: Field research
Notes: To maximise their effectiveness, colour items should be printed in colour.

Abstract

The Sony AIBO is the world's first 'entertainment' robot. Positioned as a household 'companion', the USD1,500 AIBO has become a smash hit in Japan, appealing to both the young and the old, including those with little technical expertise. In the United States, the AIBO is in hot demand among 'techies' infatuated with high-tech gadgets; however, it has yet to catch on with the mainstream. The task for Takeshi Yazawa, Vice President and General Manager of Sony Entertainment Robot America, is to figure out how to market the AIBO to the American masses.
Location:
Industry:
Size:
USD58.5 billion revenues, 181,800 employees
Other setting(s):
2001

About

Abstract

The Sony AIBO is the world's first 'entertainment' robot. Positioned as a household 'companion', the USD1,500 AIBO has become a smash hit in Japan, appealing to both the young and the old, including those with little technical expertise. In the United States, the AIBO is in hot demand among 'techies' infatuated with high-tech gadgets; however, it has yet to catch on with the mainstream. The task for Takeshi Yazawa, Vice President and General Manager of Sony Entertainment Robot America, is to figure out how to market the AIBO to the American masses.

Settings

Location:
Industry:
Size:
USD58.5 billion revenues, 181,800 employees
Other setting(s):
2001

Related